Apr. 24th, 2009

wizzard: (Default)

Current trend to spend millions of dollars on ultra-high-def assets somewhat worries me.

Game graphics do not need to be spectacular, but inconsistent graphics can quickly shatter the suspension of disbelief that a game has created. As a rule, graphics should be consistent and there should be nothing that catches a player’s eye as being wrong or out of place.

Same rules apply to the sound. Also, some kinds of games need more realistic sound (for example, shooters) – where players locate enemies and generally navigate on the sound cues, whereby others do not (quests, strategies and so on)

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