Mono в 2011 году
Dec. 21st, 2011 08:08 pm( см. блог Miguel de Icasa - Mono in 2011 )
Android, iOS, PlayStation Vita (“PSP 2”), Unity3D (PS3, Wii, Xbox360), Mac OS, Google NaCL, Phalanger (PHP .net), C++/C# bridge, IBM zSeries (omg), etc.
Я бы сказал, что маленький Xamarin (при помощи комьюнити) более успешно воплощает видение MSFT про “.net everywhere”, чем сама MSFT :)
Товарищи жгут. Даже MS внезапно выпустила Kinectimals на Mono (для MacOS)
цитаты пользователей:
- shared C# code base for all our enterprise solutions - achieving the write once, compile everywhere promise with modern language and VM features everyone demands and expects in this century
 - logical, consistent and self-explanatory wrapper APIs for native services - allows us to write meta APIs of our own across platforms
 - low latency, low overhead framework
 - professional grade IDE and tools
 - native integration with iOS tools and development workflow
 - existence of satisfactory documentation and support
 - legal clarity - favorable licensing options
 - dedicated product vision via Xamarin - commercial backing
 - community support
 
такое… удачи товарищам, однако.
